GB Rober

A game about shooting your Bosses and fighting for a better World

Intro

Goal:Introduce setting, main character and overall tone of the game.

Idea:Create a dreary, silent-movie inspired abstraction of worker exploitation under Capitalism

Execution:

Content of each textbox:

Boss introductions

Goal: Within a few seconds, give players a better understanding who their main antagonists are.

Idea:Create fake twitter profiles for each boss

Execution:

Stage and Boss descriptions

Goal:Provide players with additional (optional) information about the areas they are traversing, as well the Boss they are fighting, while keeping everything contained to one screen (default resolution 256x144)

Execution:

Stage description: "Stave Eminence didn't like the look of the native trees of this forest, so he burned it down and replaced all of them with state-of-the-art plastic trees that also serve as hiding places for his large security detail."

Boss description: "After selling his company to DR Boss, Stave Eminence decided that he wanted to 'go back to nature' and moved on to live a simple life in the woods and to focus more on his philanthropic efforts, like funding private military companies and weird eugenics research."